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Payday 2 silent sniper
Payday 2 silent sniper





  1. #Payday 2 silent sniper update
  2. #Payday 2 silent sniper full

Thank you Sukino for fixing my skill page LUL

#Payday 2 silent sniper update

Sep 4: Added Sniper Frenzy, fixed some typos, added CC update videos. Sep 1: Added CrewChief Update, fixed screenshots/build links Aug 27: Added Zerk Videos for Sniper/Pistol build Updated Stealth build and CC Sniper picture

payday 2 silent sniper

Aug 13: Thank you Topshot for fixing my solo sniper setup. Aug 09: Added Armorer/CrewChief Crit Sniper builds. Jul 12: Cleaned up intro, Added More videos, added CC Sniper section Jul 2: Fixed some typos on CC Tank (Thank you PlayerOne HUN) Special thanks to Carrot and Ace for their CNC and helping setting up this guide.Here are 2 individuals if you want to learn high level Crime Spree. Not going to update every build but will make note for those impacted. Some weapons may have speedpull nerf but some of these can be changed thanks to MchShay modpack parts or updates to secondary sight and Cartel Optics pack. A lot of my 'Carry Ratings' have increased (Snipers) and decreased (Shotguns) as this horrible update has messed a lot of balancing. I'll rate them 10 = best, 1 = not so much. I have a lot of builds now and I'll give my honest opinion on which are good, better, etc so folks can kinda get an idea how well it will perform in another person's hands.

payday 2 silent sniper

Or you can enable the Motion Sickness dot under Accessibility Options. Some videos have it incase folks have trouble aiming, they help a lot. [Anything seen on the screenshots or videos can be seen here. All my videos/runs from my KevKild Twitchpage. Jokers are great for Anarchist and for taking enemy aggro. This is more than 225 armor zeal breakpoint. Add the Suit value of 20, you get 240.8 rounded up to 241 armor. This will convert 184 x 1.2 for 220.8 armor. That is 69 more HP on top of Anarchist 115 HP. Suit is best for Armor Gating and has saved me A LOT OF RUNS.

#Payday 2 silent sniper full

Once that duration is over, it will be a full 2 seconds and so on. So if you get hit, and have a Suit, it could be 0.5, 1.0, or 1.5 seconds to get that armor back. Suit is 2 seconds, LBV is 3 seconds, and ICTV is 10 seconds. Meaning you will get that armor at any given time during that duration when your armor is not full. It will take some time to practice with it. If you aware of Snipers and comfortable doing self-damage, the damage is definitely worth it. I now have builds now with Zerk/Molly setups. In my previous setups didn't have Berserker (Anarchist LMG/Crit Shotgun/Crit Sniper, etc). Berserker setup mentioned 52:44 for my Anarchist setups. This can save your HP incase you get hit with their damage (67.5) and another hit after that. 70 armor is good for Light Swat damage breakpoints. If you do not have more than 225 armor for CrewChief, Anarchist, Armorer, etc, then you may need to adjust your build or play style. If you want run Dodge/Rogue have some knowledge in other perks.Įven with 55% dodge in this example, I got hit 4 times in a row. Cover and killing enemies to make space is more important. It's not worth to rely on dodge for 'survival'. A lot of newer players like to fall into the mindset of dodge. More points in Crits/utility/damage, means less downs.

payday 2 silent sniper

I get it can be a different play style, but you still need another teammate to pick you up. Why spend points when you aren’t dieing? If you play for 10 minutes, and die once? It’s not worth the points when you can spend more for more DPS. It can save players going down immediately again, than Quick Fix. The revive comes with 86% damage reduction. Painkillers is better for non-dodge setups (Stoic, Armorer, Anarchist, CrewChief), 70 armorer builds, and so on. 12:50 -10% damage reduction from Doctor bags is not worth it in the long run. General stuff on the videos and this guide:







Payday 2 silent sniper